mcpbeat

Google Mobile Ads Get Started

google/google-mobile-ads-get-started

Provides instructions for integrating the Google Mobile Ads (GMA) SDK. Use this skill when the user wants to get started with, install, integrate, set up, or configure the SDK for AdMob or Ad Manager, GMA Next-Gen SDK or mobile ads framework in an Android, iOS, or Unity application.

4k tokens
context cost
the whole folder, loaded on every use
5
files
instructions only
0
copies elsewhere
how many repositories repackaged it
15506
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/google/skills --skill google-mobile-ads-get-started

What comes with it

13 711 bytes besides the instruction
assets/skadnetwork-identifiers.xml
references/android-get-started.md
references/ios-get-started.md
references/unity-get-started.md

The instruction itself

2 sections, as written by the author

Google Mobile Ads SDK - Install

Workflow

  • Determine the user's platform: Identify if the project is Android, iOS,

or Unity. If unclear, ask before proceeding.

  • Read the platform guide for implementation details:
  • Android: references/android-get-started.md
  • iOS: references/ios-get-started.md
  • Unity: references/unity-get-started.md
  • Follow these steps in order:
  • [ ] Add the SDK dependency
  • [ ] Set the application identifier
  • [ ] Initialize the SDK
  • [ ] Verify the integration
  • After the SDK is successfully installed, ask the user to select an ad format

to continue the integration.

How to use it

Copy the folder

Take google/google-mobile-ads-get-started from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.