mcpbeat

Gemini Live API

google/gemini-live-api

>- Generates a Gemini LiveAPI client service class in the user's chosen programming language. Use when the user wants to build, scaffold, or integrate a client that connects to the Gemini Enterprise LiveAPI websocket endpoint, handles session setup/resumption, bearer token refresh, and sending/receiving `ClientMessage`/`ServerMessage` protos. Don't use for general (non-live, non-bidirectional) Gemini API usage such as one-shot `generateContent`, embeddings, image/video generation, or fine-tuning — use the `gemini-api` skill for those.

14k tokens
context cost
the whole folder, loaded on every use
4
files
instructions only
0
copies elsewhere
how many repositories repackaged it
15506
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/google/skills --skill gemini-live-api

What comes with it

45 292 bytes besides the instruction
references/client_server_messages.md
references/client_server_messages.proto
references/session_manager.md

What it tells the agent to use

found in the instruction text
Bash runs shell commands — read the instruction before connecting

The instruction itself

17 sections, as written by the author

LiveAPI Service Skill

This skill provides instructions for generating a **LiveAPI client service

class** that connects to the Gemini Enterprise Live API over WebSockets. The

generated client handles bidirectional streaming, bearer-token authentication

via Application Default Credentials (ADC), transparent session resumption, and

ClientMessage / ServerMessage proto exchange.

The skill also produces a demo frontend + backend service so the user can

interactively validate the generated client (text, audio, video, transcription,

and interrupt handling).

Prerequisites

Before running the generation flow, ensure the following are available on the

host:

  • A Google Cloud project with the Vertex AI / Gemini Enterprise Agent Platform

APIs enabled.

  • Application Default Credentials configured on the host running the generated

client:

    gcloud auth application-default login
  • A destination output folder supplied by the user (e.g. /tmp/liveapi_out)

where the generated code, environment, and demo will be written. Never

mutate the host's system Python environment.

  • The user's chosen implementation language (Python is the default and

reference language for this skill).

Reference Files

Provided files in references/ (do not treat these as standalone skills —

they are loaded on demand):

  • client_server_messages.md: Public reference for the ClientMessage /

ServerMessage schemas used by the Live API.

  • client_server_messages.proto: The proto definition generated from

client_server_messages.md.

  • session_manager.md: Describes how to correctly handle sessions, buffering,

and resumption on disconnection.

Steps

Step 1: Copy the reference files

Copy client_server_messages.md, client_server_messages.proto, and

session_manager.md from this skill's references/ folder into the user's

destination output folder. These files become the source of truth for the

generated client.

Step 2: Reconcile with the public documentation

Examine the public documents linked from client_server_messages.md. If there

are any discrepancies between the public documents and the copied

client_server_messages.md / client_server_messages.proto, update the copies

in the destination folder so the generated client compiles and runs against the

current server contract.

Step 3: Implement the client class

Implement a class in the user's chosen language that:

  • Imports the local client_server_messages.proto types (ClientMessage,

ServerMessage).

  • Opens a WebSocket connection to the Live API endpoint.
  • Exposes async methods so the user can send and receive data to/from the

model.

For languages that require an isolated runtime (e.g. Python), create an isolated

environment (e.g. venv) inside the destination folder and generate a bash

script (e.g. setup.sh) that recreates the environment and installs

dependencies. Never install into the system interpreter or the user's global

site-packages, and never instruct the user to run sudo pip install.

Initialization parameters

The user provides the following at construction time:

  • project_id
  • location
  • model_id
  • config: a ClientMessage with the setup field populated.
Authentication

Obtain a bearer token via Application Default Credentials, attach it to the

WebSocket connect request as Authorization: Bearer <token>, refresh the token

before or upon expiry, and reuse the refreshed token on every reconnection

(including go_away and unexpected disconnects). Do not hard-code a

long-lived API key as the only auth mechanism.

Public async API

The class MUST expose the following async methods, gated on receipt of a

setup_complete ServerMessage before sending:

  • send_realtime_data(data): send realtime input. data is a ClientMessage

carrying a realtime_input field.

  • send_client_content(data): send non-realtime, turn-based content that

contributes to history. data is a ClientMessage carrying a

client_content field.

  • receive(): yield ServerMessage instances parsed from the WebSocket

stream.

Do not expose synchronous blocking variants as the primary API surface.

Step 4: Write a test file

Once the client is implemented, generate a test file that initializes the

connection and exercises sending text, audio, and video data and receiving

the responses. Ask the user for any information required to run the test

(project, model, media samples).

Step 5: Generate how_to_run.md

Provide a how_to_run.md in the destination folder that documents the generated

class. Include full examples showing how to build ClientMessage payloads for

every supported modality, how to send them, and how to receive data from the

model.

Step 6: Generate a demo frontend + backend service

Create scripts that deploy the implementation as a service with both a frontend

UI and a backend service (any language). The service MUST reuse the

ClientMessage / ServerMessage protos from Step 1 for wire traffic. Through

the UI the user should be able to:

  • Start a new connection / close the current connection.
  • Select the model to use.
  • Select input sources (audio and/or video from camera or screenshot) and

stream them to the model.

  • Send a text message to the model.
  • Hear model audio and see the interleaved model and user transcription /

conversation history.

While implementing audio and transcription playback, follow the guidance in

Live API best practices.

Handling the interrupt signal

When a ServerMessage's server_content arrives with interrupted: true, the

UI MUST:

  • Ensure played audio and its corresponding transcription remain time-aligned.
  • Immediately stop the currently playing model audio and stop appending to the

in-progress transcription bubble.

  • Clear the unplayed audio buffer and any pending unrendered transcription so

stale content does not bleed into the next turn.

  • Start new chat bubbles for the next user and model turns.
Handling the transcription finished signal

For streamed input_transcription / output_transcription chunks, append to

the currently active bubble while finished is unset, and close that bubble and

start a fresh one when finished is observed. Route input_transcription text

to user-role bubbles and output_transcription text to model-role bubbles.

Step 7: Generate how_to_test_with_ui.md

Write how_to_test_with_ui.md describing how to launch and use the demo

service. It MUST include:

  • The exact shell command(s) or script invocation(s) to start the backend

service.

  • The exact shell command(s) or script invocation(s) to start the frontend UI.
  • The host and port (e.g. http://localhost:PORT) the user should open in

their browser.

  • How to start a session, select a model, choose input sources (mic, camera,

screen), send a text message, and observe model audio and transcription in

the UI.

Validation Checklist

Before considering the generation complete, verify each item:

  • [ ] client_server_messages.md, client_server_messages.proto, and

session_manager.md were copied into the destination folder.

  • [ ] The generated client imports the local proto-generated ClientMessage

and ServerMessage types.

  • [ ] The client connects to the Live API WebSocket at

wss://{location}-aiplatform.googleapis.com/ws/google.cloud.aiplatform.v1beta1.LlmBidiService/BidiGenerateContent

(or the wss://aiplatform.googleapis.com/... global variant), and formats

the setup model field as

projects/{project_id}/locations/{location}/publishers/google/models/{model_id}.

  • [ ] Authentication uses ADC-provided bearer tokens sent as `Authorization:

Bearer <token>`, is refreshed before expiry, and reattached on every

reconnect.

  • [ ] Public async methods send_realtime_data, send_client_content, and

receive are present, correctly typed, and gated on setup_complete.

  • [ ] Transparent session resumption is enabled

(session_resumption.transparent = true), the latest new_handle is

tracked, sent-message indexing starts at 1, the buffer is pruned via

last_consumed_client_message_index, and buffered messages are replayed on

reconnect (including on go_away and WebSocket close codes 1000 / 1006).

  • [ ] If using python, an isolated environment (e.g. venv) plus a setup.sh

and requirements.txt (or equivalent) exist inside the destination folder;

no changes were made to system or user-global Python.

  • [ ] how_to_run.md and how_to_test_with_ui.md are present, and the demo

UI reuses the same ClientMessage / ServerMessage protos.

  • [ ] Interrupt handling and transcription finished handling behave as

described above.

  • [ ] The client does not target generativelanguage.googleapis.com and

does not authenticate via API key in a query string.

How to use it

Copy the folder

Take google/gemini-live-api from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.

Install what it needs

The instructions reference pip. Without those the skill loads but fails at the first command.