forgecad/forgecad-project-sync
Manage hosted ForgeCAD project sync from the CLI: init, clone, pull, push, file operations, members, publishing, and shares.
npx skills add https://github.com/ForgeCAD/forgecad-public-kit --skill forgecad-project-sync
forgecad.io is the hosted ForgeCAD platform; a project is a local folder linked to the server by forgecad.json. The full command inventory (project, file, member, share, token commands and flags) lives in forgecad project --help and the forgecad skill's docs/CLI.md — do not relearn it here.
forgecad studio <folder> [<folder> ...] naming every active project folder. The user opens the one printed localhost port once; create and edit files only under those folders so the browser live-updates. Never spawn extra servers per project.forgecad studio is for users and agents; forgecad dev is only for developing ForgeCAD itself.forgecad login before any project/publish command; local work (run, render, studio) needs no auth.project init "Name" creates the remote project, writes forgecad.json, and pushes existing local files. push only syncs an already-initialized project. clone <slug> is the inverse: remote → new local folder.status/push/pull compare file content hashes — no timestamps, no git; a file is "modified" purely by content difference. Loop: edit → project status → project push.status/pull/push for normal sync; use project file <read|save|delete|...> only for one hosted-file operation without a full push/pull cycle.project file * and publish commands must run inside a folder containing forgecad.json.publish prints the share URL.--force to skip confirmation prompts (push, pull, delete) in agent automation.Take forgecad/forgecad-project-sync from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.