facebook/meta-wearables-dat-android-camera-streaming
Session and Stream capability setup, video frames, photo capture, resolution and frame rate configuration
npx skills add https://github.com/facebook/meta-wearables-dat-android --skill camera-streaming
Use a Session and attached Stream to receive frames and capture photos.
Wearables.createSession(...)camera.stream after attaching the camera with session.addCamera(...)import com.meta.wearable.dat.camera.Camera
import com.meta.wearable.dat.camera.addCamera
import com.meta.wearable.dat.camera.types.StreamConfiguration
import com.meta.wearable.dat.camera.types.VideoQuality
import com.meta.wearable.dat.core.Wearables
import com.meta.wearable.dat.core.selectors.AutoDeviceSelector
val session = Wearables.createSession(AutoDeviceSelector()).getOrElse { error ->
throw IllegalStateException(error.description)
}
session.start()
val camera: Camera = session.addCamera(
StreamConfiguration(
videoQuality = VideoQuality.MEDIUM,
frameRate = 24,
),
).getOrElse { error ->
throw IllegalStateException(error.description)
}
camera.stream.start().getOrElse { error ->
throw IllegalStateException(error.description)
}
| Quality | Size |
|---------|------|
| VideoQuality.HIGH | 720 x 1280 |
| VideoQuality.MEDIUM | 504 x 896 |
| VideoQuality.LOW | 360 x 640 |
Valid values: 2, 7, 15, 24, 30 FPS.
Lower resolution and frame rate usually produce better visual quality per frame over Bluetooth.
StreamState transitions: STOPPED -> STARTING -> STARTED -> STREAMING -> STOPPING -> STOPPED -> CLOSED
lifecycleScope.launch {
camera.stream.state.collect { state ->
when (state) {
StreamState.STREAMING -> {
// Frames are flowing
}
StreamState.STOPPED -> {
// Streaming ended
}
StreamState.CLOSED -> {
// Stream fully closed
}
else -> Unit
}
}
}
lifecycleScope.launch {
camera.stream.videoStream.collect { frame ->
updatePreview(frame)
}
}
lifecycleScope.launch {
camera.stream.capturePhoto()
.onSuccess { photoData ->
val imageBytes = photoData.data
savePhoto(imageBytes)
}
.onFailure { error, _ ->
showCaptureError(error.description)
}
}
Stop the stream when you no longer need camera data, then stop the parent session if the device interaction is finished.
camera.stop()
session.stop()
If you want to remove the capability entirely before re-adding it, call session.removeCamera().
Take facebook/meta-wearables-dat-android-camera-streaming from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.