educlopez/ui-craft-cursor-audit
Technical UI audit — a11y, performance, responsive. Produces a prioritized findings table. Invoke when the user asks for audit on their UI, or mentions 'audit' alongside design / UI / frontend work.
This is a copy. The original lives at educlopez/audit.
npx skills add https://github.com/educlopez/ui-craft --skill audit
<!-- HARNESS MIRROR — do not edit here. Canonical source: skills/ or commands/. After editing source, copy into cli/assets/<harness>/ and repo-root harness mirrors. -->
Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.
Run a technical audit of the UI at $ARGUMENTS. Load the ui-craft skill and apply the audit lens.
Code-only review is insufficient. Every audit/critique starts with the surface as the user sees it. Try the following in order; use the first one available:
playwright MCP server is available, use it. Capture full-page screenshots at three viewports: desktop (1280×800), tablet (768×1024), mobile (375×812). Capture dark mode if the app supports it.agent-browser, cursor-ide-browser) — third choice.Do not begin the review until visuals are captured or provided. State this explicitly to the user when no automation succeeds — don't silently fall back to code-only review.
If the user declines to provide screenshots, run a code-only pass and clearly mark the report [CODE-ONLY REVIEW — visual issues not assessed] at the top so the limitation is explicit.
Note: audit is knob-agnostic — accessibility and performance are not tunable.
Scope (non-negotiable checks):
references/accessibility.md::focus-visible on every interactive elementprefers-reduced-motion honored for all animationsreferences/motion.md Rendering Performance section:transform / opacity animated (no width/top/height)transition: allwill-change scoped to active interaction, removed afterwidth/height or aspect-ratio (CLS)references/responsive.md:env(safe-area-inset-*) respected on fixed elementsOutput format — the Review Format table from SKILL.md:
| Before | After | Why |
| --- | --- | --- |
Group findings by priority: Critical (blocks usability/a11y) → High-impact (immediately noticeable) → Quick wins (polish).
Do NOT rewrite code unless asked. Report findings first; wait for approval before editing.
Close with a Craft Report (references/review.md → Craft Report), wrapping the findings table above — Checked states scope (a11y/perf/responsive, at which viewports), Passed carries anything inspected and found sound, Changed stays empty pre-approval, Verdict names the top priority. Produce it even on a clean audit — a11y/perf/responsive coming back clean is the finding.
Next step: /harden — turn the findings into real production coverage (rung 1).
Take educlopez/ui-craft-cursor-audit from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.