dotnet/maui-shell-navigation
>- Guide for implementing Shell-based navigation in .NET MAUI apps. Covers AppShell setup, visual hierarchy (FlyoutItem, TabBar, Tab, ShellContent), URI-based navigation with GoToAsync, route registration, query parameters, back navigation, flyout and tab configuration, navigation events, and navigation guards. pages with GoToAsync, passing parameters between pages, registering routes, customizing back button behavior, or guarding navigation with confirmation dialogs. documentation), data binding on pages (use maui-data-binding), dependency injection setup (use maui-dependency-injection), or NavigationPage-only apps that don't use Shell.
npx skills add https://github.com/dotnet/skills --skill maui-shell-navigation
Implement page navigation in .NET MAUI apps using Shell. Shell provides URI-based navigation, a flyout menu, tab bars, and a four-level visual hierarchy — all configured declaratively in XAML.
GoToAsyncmaui-data-bindingmaui-dependency-injectionNavigationPage without Shell (different navigation API)AppShell.xaml as the root shellContentPage) to navigate betweenThese are the Shell-specific decisions that are easy to get wrong. Apply them
whenever they are relevant to what the user asked.
| Situation | Do this | Not this |
|---|---|---|
| Declaring pages in AppShell.xaml | With xmlns:views="clr-namespace:MyApp.Views" declared: <ShellContent ContentTemplate="{DataTemplate views:MyPage}" /> — the page is created on first navigation | <ShellContent><views:MyPage /></ShellContent>, which constructs every page at startup |
| Navigating to a page not in the visual hierarchy | Routing.RegisterRoute("details", typeof(DetailsPage)) first | Calling GoToAsync("details") unregistered — it throws at runtime |
| Receiving navigation parameters | Implement IQueryAttributable on the ViewModel | Implementing it on the Page, which splits state from the BindingContext |
| Passing a whole object | ShellNavigationQueryParameters | Serialising the object into the query string |
| Any GoToAsync call | await it | Fire-and-forget — exceptions are swallowed and navigation races |
| Confirming before back navigation | ShellNavigatingEventArgs.GetDeferral() … deferral.Complete() | Blocking synchronously on the dialog task |
| Detecting back navigation | Check e.Source == ShellNavigationSource.Pop | Assuming every navigation is a back action |
Do not propose NavigationPage / PushAsync solutions for a Shell app, and do
not restructure a working AppShell hierarchy unless the user asked.
Answer narrowly, but completely. Staying on topic does not mean being terse. When
you show a navigation change, include the pieces needed to run it: the AppShell.xaml
markup *and* the Routing.RegisterRoute call, or the GoToAsync call *and* the
receiving IQueryAttributable / [QueryProperty] code. Where two approaches are both
valid (query string vs ShellNavigationQueryParameters), show both and say when each
fits — a single snippet the user still has to complete is a worse answer.
Shell uses a four-level hierarchy. Each level wraps the one below it:
Shell
├── FlyoutItem / TabBar (top-level grouping)
│ ├── Tab (bottom-tab grouping)
│ │ ├── ShellContent (page slot → ContentPage)
│ │ └── ShellContent (multiple = top tabs)
│ └── Tab
└── FlyoutItem / TabBar
Tab childrenShellContent; multiple children produce top tabsContentPageYou can omit intermediate wrappers. Shell auto-wraps:
| You write | Shell creates |
|------------------------------|---------------------------------------|
| ShellContent only | FlyoutItem > Tab > ShellContent |
| Tab only | FlyoutItem > Tab |
| ShellContent in TabBar | TabBar > Tab > ShellContent |
AppShell.xaml inheriting from ShellFlyoutItem or TabBar elements for top-level navigationTab elements for bottom tabs; nest multiple ShellContent for top tabsContentTemplate with DataTemplate so pages load on demandShellContent an explicit Route (see below)AppShell constructor> Set Route= on every ShellContent. If you omit it, MAUI auto-generates a
> name from a shared counter — Routing.cs produces D_FAULT_{TypeName}{n}. A real
> shell with three unnamed ShellContent elements yields routes like
> D_FAULT_ShellContent2 and D_FAULT_ShellContent5: the numbers are not
> sequential, they depend on how many Shell elements were constructed first, and they
> shift when you reorder or add pages. You cannot write a stable absolute route
> (//dashboard) or deep link against that. An explicit Route="dashboard" is stable
> forever.
<Shell xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:views="clr-namespace:MyApp.Views"
x:Class="MyApp.AppShell"
FlyoutBehavior="Flyout">
<FlyoutItem Title="Animals" Icon="animals.png">
<Tab Title="Cats">
<ShellContent Title="Domestic" Route="domesticcats"
ContentTemplate="{DataTemplate views:DomesticCatsPage}" />
<ShellContent Title="Wild" Route="wildcats"
ContentTemplate="{DataTemplate views:WildCatsPage}" />
</Tab>
<Tab Title="Dogs" Icon="dogs.png">
<ShellContent Route="dogs" ContentTemplate="{DataTemplate views:DogsPage}" />
</Tab>
</FlyoutItem>
<TabBar>
<ShellContent Title="Home" Icon="home.png" Route="home"
ContentTemplate="{DataTemplate views:HomePage}" />
<ShellContent Title="Settings" Icon="settings.png" Route="settings"
ContentTemplate="{DataTemplate views:SettingsPage}" />
</TabBar>
</Shell>
// AppShell.xaml.cs
public partial class AppShell : Shell
{
public AppShell()
{
InitializeComponent();
Routing.RegisterRoute("animaldetails", typeof(AnimalDetailsPage));
Routing.RegisterRoute("editanimal", typeof(EditAnimalPage));
}
}
All programmatic navigation uses Shell.Current.GoToAsync. Always await the call.
| Prefix | Meaning |
|--------|---------------------------------------------|
| // | Absolute route from Shell root |
| (none) | Relative; pushes onto the current nav stack |
| .. | Go back one level |
| ../ | Go back then navigate forward |
// 1. Absolute — switch to a specific hierarchy location
await Shell.Current.GoToAsync("//animals/cats/domestic");
// 2. Relative — push a registered detail page
await Shell.Current.GoToAsync("animaldetails");
// 3. With query string parameters
await Shell.Current.GoToAsync($"animaldetails?id={animal.Id}");
// 4. Go back one page
await Shell.Current.GoToAsync("..");
// 5. Go back two pages
await Shell.Current.GoToAsync("../..");
// 6. Go back one page, then push a different page
await Shell.Current.GoToAsync("../editanimal");
Implement on ViewModels to receive all parameters in one call:
public class AnimalDetailsViewModel : ObservableObject, IQueryAttributable
{
public void ApplyQueryAttributes(IDictionary<string, object> query)
{
if (query.TryGetValue("id", out var id))
AnimalId = id.ToString();
}
}
Apply on the ViewModel class (or the page, if it genuinely owns the state).
Prefer IQueryAttributable on the ViewModel — it keeps navigation state with the
BindingContext and handles multiple parameters in one call:
[QueryProperty(nameof(AnimalId), "id")]
public partial class AnimalDetailsViewModel : ObservableObject
{
[ObservableProperty]
private string _animalId = string.Empty;
}
Shell applies query attributes *after* the page constructor sets BindingContext,
so the property must raise change notification — a plain auto-property leaves the
binding stuck on its initial value.
Pass objects without serializing to strings:
var parameters = new ShellNavigationQueryParameters
{
{ "animal", selectedAnimal }
};
await Shell.Current.GoToAsync("animaldetails", parameters);
Receive via IQueryAttributable:
public void ApplyQueryAttributes(IDictionary<string, object> query)
{
Animal = query["animal"] as Animal;
}
Use GetDeferral() in OnNavigating for async checks (e.g., "save unsaved changes?"):
// In AppShell.xaml.cs
protected override async void OnNavigating(ShellNavigatingEventArgs args)
{
base.OnNavigating(args);
if (hasUnsavedChanges && args.Source == ShellNavigationSource.Pop)
{
var deferral = args.GetDeferral();
bool discard = await ShowConfirmationDialog();
if (!discard)
args.Cancel();
deferral.Complete();
}
}
Multiple ShellContent (or Tab) children inside a TabBar or FlyoutItem produce bottom tabs.
Multiple ShellContent children inside a single Tab produce top tabs:
<Tab Title="Photos">
<ShellContent Title="Recent" ContentTemplate="{DataTemplate views:RecentPage}" />
<ShellContent Title="Favorites" ContentTemplate="{DataTemplate views:FavoritesPage}" />
</Tab>
| Attached Property | Type | Purpose |
|--------------------------------|---------|--------------------------------|
| Shell.TabBarBackgroundColor | Color | Tab bar background |
| Shell.TabBarForegroundColor | Color | Selected icon color |
| Shell.TabBarTitleColor | Color | Selected tab title color |
| Shell.TabBarUnselectedColor | Color | Unselected tab icon/title |
| Shell.TabBarIsVisible | bool | Show/hide the tab bar |
<!-- Hide the tab bar on a specific page -->
<ContentPage Shell.TabBarIsVisible="False" ... />
Set on Shell: Disabled, Flyout, or Locked.
<Shell FlyoutBehavior="Flyout"> ... </Shell>
Controls how children appear in the flyout:
AsSingleItem (default) — one flyout entry for the groupAsMultipleItems — each child Tab gets its own entry<FlyoutItem Title="Animals" FlyoutDisplayOptions="AsMultipleItems">
<Tab Title="Cats" ... />
<Tab Title="Dogs" ... />
</FlyoutItem>
<MenuItem Text="Log Out"
Command="{Binding LogOutCommand}"
IconImageSource="logout.png" />
Customize the back button per page:
<Shell.BackButtonBehavior>
<BackButtonBehavior Command="{Binding BackCommand}"
IconOverride="back_arrow.png"
TextOverride="Cancel"
IsVisible="True" />
</Shell.BackButtonBehavior>
Properties: Command, CommandParameter, IconOverride, TextOverride, IsVisible, IsEnabled.
// Current URI location
string location = Shell.Current.CurrentState.Location.ToString();
// Current page
Page page = Shell.Current.CurrentPage;
// Navigation stack of the current tab
IReadOnlyList<Page> stack = Shell.Current.Navigation.NavigationStack;
Override in AppShell:
protected override void OnNavigated(ShellNavigatedEventArgs args)
{
base.OnNavigated(args);
// args.Current, args.Previous, args.Source
}
ShellNavigationSource values: Push, Pop, PopToRoot, Insert, Remove, ShellItemChanged, ShellSectionChanged, ShellContentChanged, Unknown.
Content directly instead of ContentTemplate with DataTemplate creates all pages at Shell init, hurting startup time. Always use ContentTemplate.Routing.RegisterRoute throws ArgumentException if a route name matches an existing route or a visual hierarchy route. Every route must be unique across the app.GoToAsync("somepage") unless somepage was registered with Routing.RegisterRoute. Visual hierarchy pages use absolute // routes.GoToAsync causes race conditions and silent failures. Always await the call.//FlyoutItem/Tab/ShellContent). Wrong paths produce silent no-ops, not exceptions.GoToAsync for all navigation changes.GetDeferral() for async guards: Synchronous cancellation in OnNavigating works, but async checks require GetDeferral() / deferral.Complete() to avoid race conditions.references/shell-navigation-api.md — Full API reference for Shell hierarchy, routes, tabs, flyout, and navigationTake dotnet/maui-shell-navigation from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.