mcpbeat

Improve Skill Quality

dotnet/improve-skill-quality

Diagnoses and fixes skills in the dotnet/skills repository that lose to their own baseline, fail to activate, time out, or return "no credible improvement". Use when an evaluation verdict is a regression or underpowered, when a skill regressed after a change, when /evaluate reports no results, or when deciding whether a weak skill should be strengthened or retired. Do not use for scaffolding a brand-new skill (use create-skill) or a brand-new eval (use create-skill-test).

7k tokens
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the whole folder, loaded on every use
3
files
instructions only
0
copies elsewhere
how many repositories repackaged it
4898
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/dotnet/skills --skill improve-skill-quality

The instruction itself

17 sections, as written by the author

Improve Skill Quality

Turn a failing or unconvincing evaluation into a targeted fix. The single most common mistake

in this repo is rewriting skill prose in response to a verdict whose real cause was the eval,

the fixtures, or the harness. Classify first, then fix.

When to Use

  • An evaluation verdict is a regression, underpowered, or "no credible improvement".
  • A skill wins in the isolated arm but not in the plugin arm, or is reported "not activated".
  • /evaluate reports "Evaluation ran but produced no results".
  • A skill scores well but costs too much (tokens, turns, wall time, plugin menu budget).
  • Deciding whether to strengthen or retire a persistently weak skill.

When Not to Use

  • Creating a new skill from scratch — use create-skill.
  • Creating a new eval.yaml from scratch — use create-skill-test.
  • Changing the harness itself (eng/skill-validator, eng/vally-adapter, evaluation*.yml).

Inputs

| Input | Required | Description |

|-------|----------|-------------|

| Verdict evidence | Yes | The /evaluate PR comment, or results.json from the run artifacts |

| Losing trial transcripts | Yes for content fixes | Baseline vs. skilled output plus the judge's stated reason |

| W/T/L record and trial count | Yes | Distinguishes a real regression from an underpowered eval |

| Activation status per arm | Yes | Isolated and plugin activation are different failures |

Workflow

Step 1: Get the evidence before forming a hypothesis

Read InvestigatingResults.md for how to

download artifacts and read results.json. Extract, per failing stimulus:

  • win / tie / loss record and total trials (trials = stimuli × runs)
  • activation status in the isolated and plugin arms, separately
  • the judge's verbatim reason on each losing trial
  • whether any trial errored, timed out, or produced empty output

Do not change skill content until you can quote a losing trial and the judge's reason for it. For the

other cause classes the evidence is different: harness failures are diagnosed from the job log and

the spec, and power problems from the trial record — neither has a losing trial to quote, and

demanding one is what sends people rewriting prose instead.

Step 2: Classify the failure

Work down this table and stop at the first row that matches. Rows are ordered by how often the

symptom has been misdiagnosed as a skill-content problem — the fixture row is first because a

fixture failure also presents as a setup or reliability failure and gets misfiled as one.

| Symptom | Real cause class | Go to |

|---------|------------------|-------|

| A fixture does not build, is untracked by git, breaks for the wrong reason, or contradicts itself | Fixture | Step 4 |

| No results.json, "produced no results", or the spec never loaded | Harness / spec-load | Step 3 |

| Trials errored, timed out, or returned empty output | Reliability | Step 3 |

| Trajectories unmatched, a trial errored, or the summary disagrees — verdict reported inconclusive | Reliability (not power) | Step 3 |

| Positive record (e.g. 16W/8T/1L), comparison conclusive, verdict still not a pass | Statistical power | Step 5 |

| Skilled arm equals baseline arm by construction | Eval design | Step 6 |

| Activated and lost on quality, judge names a concrete defect | Skill content | Step 7 |

| Activated in isolation, not in plugin | Activation / routing | Step 8 |

| Not activated in either arm | Frontmatter description | Step 8 |

| Wins but costs far more than baseline | Scope and cost | Step 7 |

A verdict is only a *measured* result when the comparison was conclusive: adapt.mjs requires zero

errored trials, zero unmatched trajectories, and an agreeing summary before it will report a pass or

a regression. Confirm that before reading a record as a power problem.

Step 3: Rule out harness and reliability causes

See references/eval-triage.md for the full catalogue. The recurring ones:

  • A spec declaring both config: and defaults: is rejected by vally, the job still exits 0, and

the PR comment blames "transient infrastructure". Merge them into one defaults: block.

  • An errored trial is not automatically a fixture problem — judge-side auth and session.idle

failures look identical from the verdict and need harness fixes, not SDK pins.

  • expect_tools: [bash] on an advisory question forces a restore or build and turns an answer into

a timeout with no quality gain.

  • Genuine code-generation stimuli need roughly 360s; a timeout yields empty output, which fails

every grader and hides the real quality signal.

  • Unmatched trajectories, an errored trial, or a summary that disagrees make the comparison

inconclusive: the remaining matched trials are biased, so the record is not a measured null

and must not be read as a power or content problem.

Step 4: Verify the fixtures before touching the skill

Run python eng/eval-quality/check_eval_quality.py — it blocks ten defect classes that each already

cost a real result here. Then confirm by hand:

  • every fixture behaves as its stimulus assumes — a fixture meant to be healthy builds, and one

meant to be broken fails for the exact reason the stimulus is about and no other;

  • every referenced fixture is in the git index (git ls-files), not merely on disk — .gitignore

has silently swallowed committed coverage fixtures;

  • a fixture never states the same fact in two places that disagree — a Cobertura report whose

declared line-rate, summary totals and <line> elements differ is the canonical case — or the

two arms legitimately read different truths.

Step 5: Check whether the eval could ever have passed

The gate has two independent bars, and confusing them is the usual misdiagnosis:

  • Counted trials ≥ 5 (trials = stimuli × runs). Below that the verdict is reported

underpowered — never a pass, never a regression.

  • The sign test must reach p ≤ 0.05 over the *discordant* (non-tie) trials. Ties are not

discarded silently; they hold the discordant count down.

| discordant trials | records that pass | p |

|---:|---|---:|

| ≤ 4 | none, however good the skill | ≥ 0.0625 |

| 5–7 | zero losses only (5W/0L) | 0.031 |

| 8 | one loss survivable (7W/1L) | 0.035 |

So at exactly 5 counted trials a single tie is fatal — it leaves 4 discordant. At 6 counted trials

one tie is survivable (5W/1T/0L); at 7, up to two are (5W/2T/0L). A loss is not.

So a positive record with a failing verdict is a power problem, not a content problem. Fix it by

adding discriminating stimuli (cross-task evidence) rather than raising runs (repetition

only) — except where each stimulus drives an expensive pipeline. Record the reasoning in a comment

above defaults:, as tests/dotnet-test/grade-tests/eval.yaml does.

Step 6: Check whether the two arms differ at all

An eval that compares the skill against itself measures judge noise:

  • A dormancy guard (expect_activation: false) must not also set constraints.reject_skills.

That makes the skilled arm skill-free, i.e. identical to baseline. Across four evals the same

guard scored −0.4, +0.4, +0.4 and 0, twice costing a skill its pass.

  • A skill with disable-model-invocation: true cannot self-activate, so an eval graded on

activation compares two identical arms. Cover it through a consumer skill, or grade the answer

content instead, as tests/dotnet-test/filter-syntax/eval.yaml and

tests/dotnet-test/platform-detection/eval.yaml do.

  • A grader whose config is missing its required key enforces nothing, so the stimulus has one

fewer assertion than it appears to.

Step 7: Fix skill content against the losing trial

Only now change the skill. Apply the patterns in

references/writing-for-baseline-delta.md; the ones that

most often flip a loss:

  • Replace reference prose the model already knows with decisions it would otherwise get wrong.
  • Add stop-conditions so a strong skill does not over-apply — but do not over-correct into

answering more narrowly than the baseline did.

  • Scale output structure to input size; a dashboard for an 8-test suite loses to a direct answer.
  • Require truthful validation reporting; claiming "Build succeeded" after a failed restore is an

automatic loss.

  • Verify load-bearing API claims by compiling or probing, not by reading source.
  • For cost regressions, gate rare or expensive paths behind references/ reads and size any

orchestration to the user's scope.

Step 8: Fix activation

Activation failures are frontmatter and routing failures, not body failures. See

references/eval-triage.md. Summary:

| Failure | Fix |

|---------|-----|

| Not activated in any arm | Put the user's own words in description: symptoms, error codes, artifact names, quoted requests |

| A sibling skill wins the prompt | Claim the exact ambiguous words in description, and add matching exclusions on both siblings |

| Model answers with no skill at all | Raise the stakes in the description, de-crowd the plugin menu, verify with the plugin arm |

| Boundary excludes real scenarios | Re-read every "do not use for" clause against every eval prompt and real workflow phase |

| Description at the 1,024-char ceiling | Cut restated body content, not trigger phrases; check the plugin menu budget too |

Step 9: Re-validate

dotnet run --project eng/skill-validator/src/SkillValidator.csproj -- check --plugin ./plugins/<plugin>
python eng/eval-quality/check_eval_quality.py
./eng/run-skill-evals.sh <plugin> <skill>

Then request the official run by submitting a PR review containing /evaluate (Files changed →

Review changes), which binds the run to the reviewed commit. Before declaring a regression on the

result, confirm the skill payload actually changed — reruns on byte-identical content have shifted

7W/2T/2L to 4W/5T/2L.

Validation

  • [ ] For a content fix, a losing trial and the judge's stated reason are quoted in the PR description.
  • [ ] The failure was classified before any content was edited.
  • [ ] check_eval_quality.py and skill-validator check both pass.
  • [ ] Trial count clears the power bar for the observed tie rate, not just the floor of 5.
  • [ ] Isolated and plugin activation are both reported.
  • [ ] The PR body records root cause, fix, and validation so the lesson is reusable.

Common Pitfalls

| Pitfall | Solution |

|---------|----------|

| Rewriting skill prose in response to an underpowered verdict | Underpowered means too few discordant trials; add discriminating stimuli instead |

| Adding defaults: runs: to a spec that already has config: | Merge into a single defaults: block; vally rejects specs with both |

| Padding runs to clear the trial floor | Five repeats of one stimulus measure one task; add stimuli |

| Treating an errored trial as fixture nondeterminism | Read the stderr first; judge-side auth failures need harness fixes |

| Fixing a "wrong" answer that the fixture actually made wrong | Check fixture self-consistency before blaming the response |

| Strengthening a skill nobody uses and nothing passes | Weak eval signal plus thin telemetry is a valid retirement case |

| Landing a fix without re-running | Verify the invoked payload contains the fix; judge noise is real |

References

  • references/writing-for-baseline-delta.md — content patterns that beat the unskilled model
  • references/eval-triage.md — symptom, cause and fix catalogue with PR citations
  • eng/eval-quality/README.md — the ten structural gate checks and why each exists
  • eng/vally-adapter/InvestigatingResults.md — downloading artifacts and reading results.json. This is the current guide; the similarly-named eng/skill-validator/src/docs/InvestigatingResults.md documents the retired skill-validator evaluate schema and does not describe today's results.

How to use it

Copy the folder

Take dotnet/improve-skill-quality from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.