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Create Skill

dotnet/create-skill

Scaffolds new agent skills for the dotnet/skills repository. Use when creating a new skill, generating SKILL.md files, writing a skill description that the runtime will actually route to, or setting up skill directory structures. Handles frontmatter generation, section templates, and validation guidance. Do not use for fixing a skill that already fails its evaluation (use improve-skill-quality) or for writing eval.yaml (use create-skill-test).

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the whole folder, loaded on every use
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on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/dotnet/skills --skill create-skill

The instruction itself

19 sections, as written by the author

Create Skill

This skill helps you scaffold new agent skills that conform to the Agent Skills specification and the dotnet/skills repository conventions.

When to Use

  • Creating a new skill from scratch
  • Generating a SKILL.md file with proper frontmatter
  • Setting up the skill directory structure with optional folders
  • Ensuring compliance with agentskills.io specification

When Not to Use

  • Modifying existing skills (edit directly instead)
  • Diagnosing or fixing a skill that fails its evaluation (use improve-skill-quality)
  • Writing the skill's eval.yaml (use create-skill-test)
  • Creating custom agents (use the agents/ directory pattern)

Inputs

| Input | Required | Description |

|-------|----------|-------------|

| Skill name | Yes | Lowercase, alphanumeric, hyphens only (e.g., code-review, ci-triage) |

| Description | Yes | What the skill does and when agents should use it (1-1024 chars) |

| Purpose | Yes | One paragraph describing the outcome |

| Workflow steps | Recommended | Numbered steps the agent should follow |

Workflow

Step 1: Validate the skill name

Ensure the name:

  • Contains only lowercase letters, numbers, and hyphens
  • Does not start or end with a hyphen
  • Does not contain consecutive hyphens
  • Is between 1-64 characters

Step 2: Write the description — it is the router

The description is the only text the runtime sees when deciding whether to load the skill.

A perfect body behind a weak description never runs.

---
name: <skill-name>
description: <what it does>. USE FOR: <symptoms, error codes, artifact names, quoted user requests>. DO NOT USE FOR: <nearby-but-wrong intents, with the skill that owns them>.
---
  • Lead with an action verb and use the user's own words: symptoms, error codes (CS1501,

MSTEST0014), artifact names (.testsettings, binlog), and requests phrased as a developer

would type them.

  • Partition against sibling skills on the real discriminator, not the topic. "Does the

abstraction already exist?" separates two skills; "testing" does not. Add the matching exclusion

to both siblings.

  • Claim the ambiguous words that would otherwise route to a sibling. If prompts say "review my

tests" and a sibling owns "review", say so explicitly.

  • Check every DO NOT USE FOR clause against the scenarios the skill exists to serve — an

exclusion like "already on v3" can lock out the post-upgrade fixes that are the skill's purpose.

  • Budget: 1,024 characters per description, and the whole plugin's rendered skill menu is also

budgeted. A helper skill users should never invoke directly can set

disable-model-invocation: true to free menu space while staying invocable by name.

Step 3: Write for delta over the baseline model

Every skill is scored head-to-head against the same model with no skill loaded. Content the

model already produces unaided is worth zero; content that makes it slower or more hedged is worth

less than zero. See

improve-skill-quality/references/writing-for-baseline-delta.md

for the full evidence.

| Do | Instead of |

|----|------------|

| Encode the decision the model would otherwise get wrong | Restating API signatures it already reproduces |

| "When A, do B, never C, verify D" tables | Lists of plausible alternatives |

| A concrete output contract (exact command, verdict line, findings table) | "Consider…", "you may want to…" |

| Scale output structure to input size | A 12-section dashboard for an 8-test suite |

| Stop-conditions that prevent over-applying | Acting before measuring, rewriting working code |

| Instructing the agent to discover repo paths | Marking discoverable paths as required inputs |

| Reporting restore/build/test failures truthfully | Claiming success after a failed command |

| Verifying load-bearing API claims by compiling or probing | Trusting a source read |

| Gating rare or expensive paths behind references/ | One large SKILL.md carrying every path |

Do not over-correct: a skilled answer shorter and less actionable than the baseline's still loses.

Step 4: Create the skill directory

plugins/<plugin>/skills/<skill-name>/
└── SKILL.md

Step 5: Generate SKILL.md with frontmatter

Create the file with the frontmatter drafted in Step 2.

Step 6: Add body content sections

Include these recommended sections:

  • Purpose: One paragraph describing the outcome
  • When to Use: Bullet list of appropriate scenarios
  • When Not to Use: Boundaries and exclusions
  • Inputs: Table of required and optional inputs
  • Workflow: Numbered steps with checkpoints
  • Validation: How to confirm the skill worked correctly
  • Common Pitfalls: Known traps and how to avoid them

Step 7: Add optional directories (if needed)

plugins/<plugin>/skills/<skill-name>/
├── SKILL.md
├── scripts/       # Executable code agents can run
├── references/    # Additional documentation loaded on demand
└── assets/        # Templates, images, data files

Step 8: Update CODEOWNERS

Add entries in .github/CODEOWNERS for the new skill and its test directory:

/plugins/<plugin>/skills/<skill-name>/  @owner-team
/tests/<plugin>/<skill-name>/           @owner-team

Match the owner pattern used by sibling skills in the same plugin.

Step 9: Validate the skill

  • Confirm frontmatter fields are valid
  • Ensure SKILL.md is under 500 lines
  • Check that file references use relative paths
  • Verify instructions are actionable and specific
  • Run dotnet run --project eng/skill-validator/src/SkillValidator.csproj -- check --plugin ./plugins/<plugin>

Step 10: Add the eval

A skill without an eval.yaml has no evidence that it improves on the baseline. Use

create-skill-test to add one in the same pull request, and size it for statistical power — an eval

below five counted trials can never return a passing verdict.

The exception is a helper skill with disable-model-invocation: true: the model cannot

self-activate it, so an activation-graded eval compares two identical arms. Cover it through the

evals of the skills that load it instead.

SKILL.md Template

Use this template when creating a new skill:

---
name: <skill-name>
description: <1-1024 char description of what the skill does and when to use it>
---

# <Skill Title>

<One paragraph describing the skill's purpose and outcome.>

## When to Use

- <Scenario 1>
- <Scenario 2>

## When Not to Use

- <Exclusion 1>
- <Exclusion 2>

## Inputs

| Input | Required | Description |
|-------|----------|-------------|
| <input-name> | Yes/No | <description> |

## Workflow

### Step 1: <Action>

<Instructions for this step>

### Step 2: <Action>

<Instructions for this step>

## Validation

- [ ] <Verification step 1>
- [ ] <Verification step 2>

## Common Pitfalls

| Pitfall | Solution |
|---------|----------|
| <Problem> | <How to avoid or fix> |

Validation Checklist

After creating a skill, verify:

  • [ ] Skill name matches directory name exactly
  • [ ] Skill name is lowercase with hyphens only
  • [ ] Description is non-empty and under 1024 characters
  • [ ] SKILL.md body is under 500 lines
  • [ ] Instructions are specific and actionable
  • [ ] Workflow has numbered steps with clear checkpoints
  • [ ] Validation section exists with observable success criteria
  • [ ] No secrets, tokens, or internal URLs included
  • [ ] .github/CODEOWNERS has entries for the new skill and its test directory
  • [ ] The description names concrete triggers and excludes the nearest sibling skills
  • [ ] Every section changes a decision the unskilled model would otherwise get wrong
  • [ ] The skill states when not to act, and what a truthful failure report looks like
  • [ ] An eval.yaml exists and clears the trial floor (or the skill is disable-model-invocation: true and covered through its consumers)

Common Pitfalls

| Pitfall | Solution |

|---------|----------|

| Name contains uppercase letters | Use only lowercase: code-review not Code-Review |

| Description is vague | Include what it does AND when to use it |

| Instructions are ambiguous | Use numbered steps with concrete actions |

| Missing validation steps | Add checkpoints that verify success |

| SKILL.md too long | Move detailed content to references/ files |

| Hardcoded environment assumptions | Document requirements in compatibility field |

| Missing CODEOWNERS entry | Add entries for both /plugins/<plugin>/skills/<skill-name>/ and /tests/<plugin>/<skill-name>/ matching sibling skills' owner pattern |

| Skill restates what the model already knows | Cut it; a skill is scored as a delta over the unskilled model |

| Discoverable paths listed as required inputs | Tell the agent to discover them, or it will stop and ask the user |

| Description partitioned by topic against a sibling | Partition on the real discriminator and exclude on both sides |

| Exclusion clause blocks the skill's own use cases | Re-read every "do not use for" clause against real workflow phases |

| Skill added without an eval | Add eval.yaml in the same PR; unevaluated skills carry no evidence |

References

  • Agent Skills Specification
  • Repository README
  • Contributing Guidelines
  • create-skill-test — authoring the skill's eval.yaml
  • improve-skill-quality — fixing a skill that loses to its baseline

How to use it

Copy the folder

Take dotnet/create-skill from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.