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Tdd

codeaholicguy/tdd

AI DevKit · Test-driven development — write a failing test before writing production code. Use when implementing new functionality, adding behavior, or fixing bugs during active development.

912 tokens
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the whole folder, loaded on every use
2
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instructions only
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how many repositories repackaged it
1571
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/codeaholicguy/ai-devkit --skill tdd

The instruction itself

7 sections, as written by the author

TDD

Red. Green. Refactor. In that order, every time.

Hard Rules

  • No production code without a failing test first.
  • If production code was written before its test, delete it and start over with a failing test.
  • Never skip the red step. A test that has never failed proves nothing.

Cycle

For each unit of behavior:

  • Red — Write a test for the next behavior. Run it. It must fail. Read the failure message — it should describe the missing behavior.
  • Green — Write the minimum production code to make the test pass. Nothing more. Run the test. Apply the verify skill.
  • Refactor — Clean up both test and production code. Run the test again. Still green? Done. Apply the verify skill.

Then pick the next behavior and repeat.

Rules for Each Step

Red:

  • Test one behavior, not one function. Name the test after what the system should do, not what the function is called.
  • The test must fail for the right reason — a missing method, wrong return value, unmet condition. Not a syntax error or import failure.
  • If the test passes immediately, it's not testing new behavior. Delete it or pick a different behavior.

Green:

  • Write the simplest code that passes. Hardcode if needed — the next test will force generalization.
  • Do not add code "while you're in there." If it's not required by a failing test, it doesn't exist yet.
  • Do not refactor during green. Pass first, clean second.

Refactor:

  • Remove duplication between test and production code.
  • Extract only when you see real duplication, not predicted duplication.
  • Tests must still pass after every refactor move. Run them after each change.

Anti-Patterns

| Pattern | Problem | Fix |

|---|---|---|

| Test-after | Code shapes the test instead of the other way around | Delete the code, write the test first |

| Testing internals | Tests break on refactor, not on behavior change | Test public behavior only |

| Giant red step | Multiple behaviors in one test | One assertion per behavior |

| Gold-plating green | Adding code no test requires | Remove untested code |

| Skipping refactor | Tech debt accumulates immediately | Refactor before the next red |

| Mock-heavy tests | Tests pass but real code fails | Prefer real dependencies, mock at boundaries only |

Red Flags and Rationalizations

| Rationalization | Why It's Wrong | Do Instead |

|---|---|---|

| "This is too simple to test first" | Simple code still needs a spec | Write the test — it'll be fast |

| "I'll add the test right after" | You won't, and the code will shape the test | Test first, always |

| "I need to see the design first" | The test IS the design | Let the test drive the interface |

| "Mocking is too hard for this" | Difficulty mocking signals tight coupling | Fix the design, then test |

| "The test would be identical to the implementation" | Then you're testing internals | Test the behavior from the outside |

Memory Integration

After completing a TDD session, store reusable test patterns (setup, assertions, fixtures): npx ai-devkit@latest memory store --title "<pattern>" --content "<details>" --tags "tdd,testing"

How to use it

Copy the folder

Take codeaholicguy/tdd from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.

Install what it needs

The instructions reference npx. Without those the skill loads but fails at the first command.