bitwarden/committing-changes
Git commit conventions and workflow for Bitwarden repositories. Use when committing code, writing commit messages, or preparing changes for commit. Triggered by "commit", "git commit", "commit message", "prepare commit", "stage changes".
npx skills add https://github.com/bitwarden/ai-plugins --skill committing-changes
Resolve the repository's default branch from the remote rather than assuming main. If the current branch is the default, ask for a branch name before staging or committing. Offer to suggest one and confirm before switching. If the default branch cannot be resolved, say so and confirm the current branch is intended before staging.
[PM-XXXXX] <type>: <imperative summary>
<optional body explaining why, not what>
[PM-XXXXX] matching the Jira ticket${CLAUDE_PLUGIN_ROOT}/references/change-type-labels.md for the full table of conventional commit types and their CI label mappings. If the type cannot be confidently determined, ask the user.[PM-12345] feat: Add biometric unlock timeout configuration
Users reported confusion about when biometric prompts appear.
This adds a configurable timeout setting to the security preferences.
Ambiguous cases — choosing between similar types:
# Refactor that also fixes a bug? Use the primary intent:
[PM-12345] fix: Resolve null pointer in vault sync retry logic
# Test-only change:
[PM-12345] test: Add unit tests for biometric timeout edge cases
Only the first commit on a branch needs the full format (ticket prefix, type keyword, body). Subsequent commits can use a short, descriptive summary with no prefix or body required.
Update error handling in login flow
Before staging, run the perform-preflight skill for the full quality gate checklist (tests, lint, security, architecture). Consult the repo's CLAUDE.md for platform-specific build and lint commands.
Take bitwarden/committing-changes from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.