mcpbeat

Wp Playground

automattic/wp-playground

Use for WordPress Playground workflows: fast disposable WP instances in the browser or locally via @wp-playground/cli (server, run-blueprint, build-snapshot), auto-mounting plugins/themes, switching WP/PHP versions, blueprints, and debugging (Xdebug).

2k tokens
context cost
the whole folder, loaded on every use
4
files
instructions only
1
copies elsewhere
how many repositories repackaged it
209
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/Automattic/agent-skills --skill wp-playground

The instruction itself

15 sections, as written by the author

WordPress Playground

When to use

  • Spin up a disposable WordPress to test a plugin/theme without full stack setup.
  • Run or iterate on Playground Blueprints (JSON) locally.
  • Build a reproducible snapshot of a site for sharing or CI.
  • Switch WP/PHP versions quickly to reproduce issues.
  • Debug plugin/theme code with Xdebug in an isolated Playground.

Inputs required

  • Host machine readiness: Node.js ≥ 20.18, npm/npx available.
  • Project path to mount (--auto-mount or explicit mount mapping).
  • Desired WP version/PHP version (optional; defaults to latest WP, PHP 8.3).
  • Blueprint location/URL if running a blueprint.
  • Port preference if 9400 conflicts.
  • Whether Xdebug is needed.

Procedure

0) Guardrails

  • Playground instances are ephemeral and SQLite-backed; never point at production data.
  • Confirm Node ≥ 20.18 (node -v) before running CLI.
  • If mounting local code, ensure it is clean of secrets; Playground copies files into an in-memory FS.

1) Quick local spin-up (auto-mount)

cd <plugin-or-theme-root>
npx @wp-playground/cli@latest server --auto-mount
  • Opens on http://localhost:9400 by default. Auto-detects plugin/theme and installs it.
  • Add --wp=<version> / --php=<version> as needed.
  • For classic full installs already present, add --skip-wordpress-setup and mount the whole tree.

2) Manual mounts or multiple mounts

  • Use --mount=/host/path:/vfs/path (repeatable) when auto-mount is insufficient (multi-plugin, mu-plugins, custom content).
  • Mount before install with --mount-before-install for bootstrapping installer flows.
  • Reference: references/cli-commands.md

3) Run a Blueprint (no server needed)

npx @wp-playground/cli@latest run-blueprint --blueprint=<file-or-url>
  • Use for scripted setup/CI validation. Supports remote URLs and local files.
  • Allow bundled assets in local blueprints with --blueprint-may-read-adjacent-files when required.
  • See references/blueprints.md for structure and common flags.

4) Build a snapshot for sharing

npx @wp-playground/cli@latest build-snapshot --blueprint=<file> --outfile=./site.zip
  • Produces a ZIP you can load in Playground or attach to bug reports.

5) Debugging with Xdebug

  • Start with --xdebug (or --enable-xdebug depending on CLI release) to expose an IDE key, then connect VS Code/PhpStorm to the host/port shown in CLI output.
  • Combine with --auto-mount for plugin/theme debugging.
  • Checklist: references/debugging.md

6) Version switching

  • Use --wp= to pin WP (e.g., 6.9.0) and --php= to test compatibility.
  • If feature depends on Gutenberg trunk, prefer the latest WP release plus plugin if available; Playground images track stable WP plus bundled Gutenberg.

7) Browser-only workflows (no CLI)

  • Launch quick previews with URL fragments or query params:
  • Fragment: https://playground.wordpress.net/#<base64-or-json-blueprint>
  • Query: https://playground.wordpress.net/?blueprint-url=<public-url-or-zip>
  • Use the live Blueprint Editor (playground.wordpress.net) to author blueprints with schema help; paste JSON and copy a shareable link.

Verification

  • Verify mounted code is active (plugin listed/active; theme selected).
  • For blueprints/snapshots, re-run with --verbosity=debug to confirm steps executed.
  • Run targeted smoke (e.g., wp plugin list inside Playground shell via browser terminal if exposed) or UI click-path.

Failure modes / debugging

  • CLI exits complaining about Node: upgrade to ≥ 20.18.
  • Mount not applied: check path, use absolute path, add --verbosity=debug.
  • Blueprint cannot read local assets: add --blueprint-may-read-adjacent-files.
  • Port already used: --port=<free-port>.
  • Slow/locked UI: disable --experimental-multi-worker if enabled; or enable it to improve throughput on CPU-bound runs.

Escalation

  • If PHP extensions or native DB access are required, Playground may be unsuitable; fall back to full WP stack or wp-env/Docker.
  • For browser-only embedding or VS Code extension specifics, consult the upstream docs: https://wordpress.github.io/wordpress-playground/

Repackaged in 1 other repositories

same content, different owner
ComeOnOliver/skillshub open on GitHub →

How to use it

Copy the folder

Take automattic/wp-playground from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.

Install what it needs

The instructions reference npx. Without those the skill loads but fails at the first command.