mcpbeat

Lipsync

aiskillstore/lipsync

> Lip-sync a face to a specific audio track on RunComfy via the `runcomfy` CLI. Routes across ByteDance OmniHuman (audio-driven full-body avatar from a portrait + audio), Sync Labs sync v2 / Pro (state-of-the-art mouth sync onto a video), Kling lipsync (audio-to- video and text-to-video with synced speech), and Creatify lipsync. The skill picks the right endpoint for the user's actual intent — portrait still + audio (avatar-style), source video + audio (mouth- swap on existing footage), or generate-and-sync from a script. Triggers on "lip sync", "lipsync", "make this video speak", "match audio to mouth", "dub video", "sync lips to voice", "Sync Labs", "voiceover sync", or any explicit ask to drive a face's mouth from an audio track.

22k tokens
context cost
the whole folder, loaded on every use
2
files
instructions only
0
copies elsewhere
how many repositories repackaged it
404
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/aiskillstore/marketplace --skill lipsync

How to use it

Copy the folder

Take aiskillstore/lipsync from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.

Install what it needs

The instructions reference npm, npx. Without those the skill loads but fails at the first command.