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Go Best Practices

aiskillstore/go-best-practices

Use when reading or writing Go files (.go, go.mod).

6k tokens
context cost
the whole folder, loaded on every use
2
files
instructions only
0
copies elsewhere
how many repositories repackaged it
404
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/aiskillstore/marketplace --skill go-best-practices

What comes with it

22 037 bytes besides the instruction
skill-report.json

The instruction itself

4 sections, as written by the author

Go Best Practices

Follows type-first, functional, and error handling patterns from CLAUDE.md. This skill covers language-specific idioms only.

Make Illegal States Unrepresentable

Use Go's type system to prevent invalid states at compile time.

Custom types for domain primitives:

// Distinct types prevent mixing up IDs
type UserID string
type OrderID string

func GetUser(id UserID) (*User, error) {
    // Compiler prevents passing OrderID here
}

// Methods attach behavior to the type
func (id UserID) String() string {
    return string(id)
}

Interfaces for behavior contracts:

// Define what you need, not what you have
type UserRepository interface {
    GetByID(ctx context.Context, id UserID) (*User, error)
    Save(ctx context.Context, user *User) error
}

// Accept interfaces, return structs
func ProcessInput(r io.Reader) ([]byte, error) {
    return io.ReadAll(r)
}

Enums with iota and exhaustive switch:

type Status int

const (
    StatusActive Status = iota + 1
    StatusInactive
    StatusPending
)

func ProcessStatus(s Status) (string, error) {
    switch s {
    case StatusActive:
        return "processing", nil
    case StatusInactive:
        return "skipped", nil
    case StatusPending:
        return "waiting", nil
    default:
        return "", fmt.Errorf("unhandled status: %v", s)
    }
}

Functional options for flexible construction:

type ServerOption func(*Server)

func WithPort(port int) ServerOption {
    return func(s *Server) { s.port = port }
}

func NewServer(opts ...ServerOption) *Server {
    s := &Server{port: 8080, timeout: 30 * time.Second}
    for _, opt := range opts {
        opt(s)
    }
    return s
}
// Usage: NewServer(WithPort(3000), WithTimeout(time.Minute))

Embed for composition:

type Timestamps struct {
    CreatedAt time.Time
    UpdatedAt time.Time
}

type User struct {
    Timestamps  // User gains CreatedAt, UpdatedAt
    ID    UserID
    Email string
}

Go-Specific Error Handling

Wrap errors with %w to preserve the chain for errors.Is / errors.As:

out, err := client.Do(ctx, req)
if err != nil {
    return nil, fmt.Errorf("fetch widget failed: %w", err)
}

Structured Logging

Use log/slog with structured key-value pairs:

import "log/slog"

var log = slog.With("component", "widgets")

func createWidget(name string) (*Widget, error) {
    log.Debug("creating widget", "name", name)
    widget := &Widget{Name: name}
    log.Debug("created widget", "id", widget.ID)
    return widget, nil
}

How to use it

Copy the folder

Take aiskillstore/go-best-practices from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.