Godot MCP Bridge runs on your own machine — the client starts it, so there is no endpoint to ping. 919 installs a week from npm. Last commit 28 Jul 2026.
MCP server for Godot game engine integration — control the Godot editor with AI
This server runs on your own machine — install it with the package manager and the client starts it for you. Package name taken from the official registry entry.
claude mcp add godot-mcp-bridge -- npx -y godot-mcp-bridge
{
"mcpServers": {
"godot-mcp-bridge": {
"args": [
"-y",
"godot-mcp-bridge"
],
"command": "npx"
}
}
}
[mcp_servers.godot-mcp-bridge]
command = "npx"
args = ["-y", "godot-mcp-bridge"]
{
"mcpServers": {
"godot-mcp-bridge": {
"args": [
"-y",
"godot-mcp-bridge"
],
"command": "npx"
}
}
}
{
"mcpServers": {
"godot-mcp-bridge": {
"args": [
"-y",
"godot-mcp-bridge"
],
"command": "npx"
}
}
}
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