Godot MCP Runtime runs on your own machine — the client starts it, so there is no endpoint to ping. 639 installs a week from npm. Last commit 12 Jul 2026.
Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.
This server runs on your own machine — install it with the package manager and the client starts it for you. Package name taken from the official registry entry.
claude mcp add godot-mcp-runtime -- npx -y godot-mcp-runtime
{
"mcpServers": {
"godot-mcp-runtime": {
"args": [
"-y",
"godot-mcp-runtime"
],
"command": "npx"
}
}
}
[mcp_servers.godot-mcp-runtime]
command = "npx"
args = ["-y", "godot-mcp-runtime"]
{
"mcpServers": {
"godot-mcp-runtime": {
"args": [
"-y",
"godot-mcp-runtime"
],
"command": "npx"
}
}
}
{
"mcpServers": {
"godot-mcp-runtime": {
"args": [
"-y",
"godot-mcp-runtime"
],
"command": "npx"
}
}
}
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